uv-transition.vue
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<template>
<!-- #ifndef APP-NVUE -->
<view
v-if="isShow"
ref="ani"
:animation="animationData"
:class="customClass"
:style="transformStyles"
@click="onClick">
<slot></slot>
</view>
<!-- #endif -->
<!-- #ifdef APP-NVUE -->
<view
v-if="isShow"
ref="ani"
:animation="animationData"
:class="customClass"
:style="transformStyles"
@click="onClick">
<slot></slot>
</view>
<!-- #endif -->
</template>
<script>
import mpMixin from '../../libs/mixin/mpMixin.js'
import mixin from '../../libs/mixin/mixin.js'
import { createAnimation } from './createAnimation'
/**
* transition 动画组件
* @description
* @tutorial
* @property {Boolean} show 控制组件显示或关闭 (默认 false )
* @property {Array | String } mode 内置过渡动画类型 (默认 'fade' )
* @value fade 渐隐渐出过渡
* @value slide-top 由上至下过渡
* @value slide-bottom 由下至上过渡
* @value slide-left 由左至右过渡
* @value slide-right 由右至左过渡
* @value zoom-in 由小到大过渡
* @value zoom-out 由大到小过渡
* @property {String | Number} duration 动画的执行时间,单位ms (默认 300 )
* @property {String} timingFunction 使用的动画过渡函数 (默认 'ease-out' )
* @property {Object} customStyle 自定义样式
* @property {String} customClass 自定义类名
* @event {Function} click 点击组件触发
* @event {Function} change 过渡动画结束时触发
* @example
*/
export default {
name: 'uv-transition',
mixins: [mpMixin,mixin],
emits:['click','change'],
props: {
// 是否展示组件
show: {
type: Boolean,
default: false
},
// 使用的动画模式
mode: {
type: [Array, String, null],
default() {
return 'fade'
}
},
// 动画的执行时间,单位ms
duration: {
type: [String, Number],
default: 300
},
// 使用的动画过渡函数
timingFunction: {
type: String,
default: 'ease-out'
},
customClass: {
type: String,
default: ''
},
// nvue模式下 是否直接显示,在uv-list等cell下面使用就需要设置
cellChild: {
type: Boolean,
default: false
}
},
data(){
return {
isShow: false,
transform: '',
opacity: 1,
animationData: {},
durationTime: 300,
config: {}
}
},
watch: {
show: {
handler(newVal) {
if (newVal) {
this.open();
} else {
// 避免上来就执行 close,导致动画错乱
if (this.isShow) {
this.close();
}
}
},
immediate: true
}
},
computed: {
// 初始化动画条件
transformStyles() {
const style = {
transform: this.transform,
opacity: this.opacity,
...this.$uv.addStyle(this.customStyle),
'transition-duration': `${this.duration / 1000}s`
};
return this.$uv.addStyle(style,'string');
}
},
created() {
// 动画默认配置
this.config = {
duration: this.duration,
timingFunction: this.timingFunction,
transformOrigin: '50% 50%',
delay: 0
};
this.durationTime = this.duration;
},
methods: {
/**
* ref 触发 初始化动画
*/
init(obj = {}) {
if (obj.duration) {
this.durationTime = obj.duration;
}
this.animation = createAnimation(Object.assign(this.config, obj),this);
},
/**
* 点击组件触发回调
*/
onClick() {
this.$emit('click', {
detail: this.isShow
})
},
/**
* ref 触发 动画分组
* @param {Object} obj
*/
step(obj, config = {}) {
if (!this.animation) return;
for (let i in obj) {
try {
if(typeof obj[i] === 'object'){
this.animation[i](...obj[i]);
}else{
this.animation[i](obj[i]);
}
} catch (e) {
console.error(`方法 ${i} 不存在`);
}
}
this.animation.step(config);
return this;
},
/**
* ref 触发 执行动画
*/
run(fn) {
if (!this.animation) return;
this.animation.run(fn);
},
// 开始过度动画
open() {
clearTimeout(this.timer);
this.transform = '';
this.isShow = true;
let { opacity, transform } = this.styleInit(false);
if (typeof opacity !== 'undefined') {
this.opacity = opacity;
}
this.transform = transform;
// 确保动态样式已经生效后,执行动画,如果不加 nextTick ,会导致 wx 动画执行异常
this.$nextTick(() => {
// TODO 定时器保证动画完全执行,目前有些问题,后面会取消定时器
this.timer = setTimeout(() => {
this.animation = createAnimation(this.config, this);
this.tranfromInit(false).step();
// #ifdef APP-NVUE
if(this.cellChild) {
this.opacity = 1;
} else{
this.animation.run();
}
// #endif
// #ifndef APP-NVUE
this.animation.run();
// #endif
// #ifdef VUE3
// #ifdef H5
this.opacity = 1;
// #endif
// #endif
this.$emit('change', {
detail: this.isShow
})
}, 20);
})
},
// 关闭过渡动画
close(type) {
if (!this.animation) return;
this.tranfromInit(true)
.step()
.run(() => {
this.isShow = false;
this.animationData = null;
this.animation = null;
let { opacity, transform } = this.styleInit(false);
this.opacity = opacity || 1;
this.transform = transform;
this.$emit('change', {
detail: this.isShow
});
})
},
// 处理动画开始前的默认样式
styleInit(type) {
let styles = {
transform: ''
};
let buildStyle = (type, mode) => {
if (mode === 'fade') {
styles.opacity = this.animationType(type)[mode];
} else {
styles.transform += this.animationType(type)[mode] + ' ';
}
}
if (typeof this.mode === 'string') {
buildStyle(type, this.mode);
} else {
this.mode.forEach(mode => {
buildStyle(type, mode)
})
}
return styles
},
// 处理内置组合动画
tranfromInit(type) {
let buildTranfrom = (type, mode) => {
let aniNum = null;
if (mode === 'fade') {
aniNum = type ? 0 : 1;
} else {
aniNum = type ? '-100%' : '0';
if (mode === 'zoom-in') {
aniNum = type ? 0.8 : 1
}
if (mode === 'zoom-out') {
aniNum = type ? 1.2 : 1
}
if (mode === 'slide-right') {
aniNum = type ? '100%' : '0'
}
if (mode === 'slide-bottom') {
aniNum = type ? '100%' : '0'
}
}
this.animation[this.animationMode()[mode]](aniNum)
}
if (typeof this.mode === 'string') {
buildTranfrom(type, this.mode)
} else {
this.mode.forEach(mode => {
buildTranfrom(type, mode)
})
}
return this.animation;
},
animationType(type) {
return {
fade: type ? 1 : 0,
'slide-top': `translateY(${type ? '0' : '-100%'})`,
'slide-right': `translateX(${type ? '0' : '100%'})`,
'slide-bottom': `translateY(${type ? '0' : '100%'})`,
'slide-left': `translateX(${type ? '0' : '-100%'})`,
'zoom-in': `scaleX(${type ? 1 : 0.8}) scaleY(${type ? 1 : 0.8})`,
'zoom-out': `scaleX(${type ? 1 : 1.2}) scaleY(${type ? 1 : 1.2})`
}
},
// 内置动画类型与实际动画对应字典
animationMode() {
return {
fade: 'opacity',
'slide-top': 'translateY',
'slide-right': 'translateX',
'slide-bottom': 'translateY',
'slide-left': 'translateX',
'zoom-in': 'scale',
'zoom-out': 'scale'
}
},
// 驼峰转中横线
toLine(name) {
return name.replace(/([A-Z])/g, '-$1').toLowerCase()
}
}
}
</script>