CircleImageView.java
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package com.hh.xuetubao.Utils;
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;
@SuppressLint("AppCompatCustomView")
public class CircleImageView extends ImageView {
private Paint mPaint; //画笔
private int mRadius; //圆形图片的半径
private float mScale; //图片的缩放比例
private Bitmap bitmap;
public CircleImageView(Context context) {
super(context);
}
public CircleImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public CircleImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
//因为是圆形图片,所以应该让宽高保持一致
int size = Math.min(getMeasuredWidth(), getMeasuredHeight());
mRadius = size / 2;
setMeasuredDimension(size, size);
}
@Override
protected void onDraw(Canvas canvas) {
mPaint = new Paint();
// Bitmap bitmap = drawableToBitmap(getDrawable());
Drawable drawable = getDrawable();
if(null!=drawable) {
Bitmap bitmap = drawableToBitmap(drawable);
//初始化BitmapShader,传入bitmap对象
BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
//计算缩放比例
mScale = (mRadius * 2.0f) / Math.min(bitmap.getHeight(), bitmap.getWidth());
Matrix matrix = new Matrix();
matrix.setScale(mScale, mScale);
bitmapShader.setLocalMatrix(matrix);
mPaint.setShader(bitmapShader);
//画圆形,指定好中心点坐标、半径、画笔
canvas.drawCircle(mRadius, mRadius, mRadius, mPaint);
}
}
//写一个drawble转BitMap的方法
private Bitmap drawableToBitmap(Drawable drawable) {
if (drawable instanceof BitmapDrawable) {
BitmapDrawable bd = (BitmapDrawable) drawable;
return bd.getBitmap();
}
int w = drawable.getIntrinsicWidth();
int h = drawable.getIntrinsicHeight();
bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, w, h);
drawable.draw(canvas);
return bitmap;
}
}